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BJasper

How to wrap clones onto sphere

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Howdy All,

 

I set up a sample project of the challenge I'm facing.  I'd like to deform clones so they curve onto a sphere.  I have cloned some cubes onto the surface of a sphere without a problem but whenever I try a surface deformer everything goes haywire.  I've played around with the projection type and plane settings in the surface deformer, tried different hierarchies, etc., without any luck.  I'm wondering if it's a setup problem or if I'm going about this all wrong.  Any help would be appreciated.  I'm using R21.

 

Thanks  

Deform_On_Sphere.c4d

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How about this setup with a Spherify Deformer?

Deform_On_Sphere_A.c4d

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  • Thanks for the response, #TreeW!  This looks like it's almost there but when I set the strength high enough, so that the clones fully match the curve of the sphere, I lose the Z depth.  Any idea how to remedy that?  Thanks again!

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    Maybe try a different approach...

    Deform_On_Sphere_A_0001.zip

     

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  • Thanks bezo, that's close too but I realized I wasn't working with all the right parameters so here is the more complicated scene I'm going for.  When I tried the cloth object it didn't work in this situation.  Thanks though!

    Moon_Tests_V1.c4d

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  • Just bouncing up this thread again to see if anyone has anymore thoughts.

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