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SDS destroys my model

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I am using SDS to smoothen the edges on an animated female model I am using - which works perfectly. However when I then press c to bake it my whole model gets destroyed like in the picture. Am I missing something?

model ruined by sds.png

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Yes. You are missing the fact that you can't bake SDS into a previously animated model without completely ruining it ! The animation, joint weighting, and UVs are all based on the existing point count and order, so changing that now can only result in failure of those 3 aspects. That is why the SDS generator object exists as well as an applicable subdivide command, so that it can be used without affecting underlying animation. In this workflow that is not designed to be applied.



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