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'Delete duplicate materials' with NodeBased doesnt work

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So to clean up my scene I often use the ' delete duplicates ' and ' delete unused ' as C4D files seems to grow quickly with a lot of materials in the material manager.

This works fine with the ' standard materials ' but with the nodebased ones it does not it seems.


Make a nodebased material, copy paste > edit > delete duplicate materials > nothing happens.

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Thanks for posting. I agree, and have reported that for you... hopefully we will get that sorted.



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