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Intenditore

Next release will only support Catalina?

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UPD: MAXON updated the news post, 10.13 is now claimed to be supported.

There's a news article on your site where you told Mac users you'll drop support for all the Mac OS version except Catalina.

And, you know? IT'S THE WORST THING YOU COULD DO!

I totally understand AVX requirements, let's leave it aside. But regarding Catalina - 10.15 is a DISASTROUS SH*T! It's the least reliable MaxOS ever built, and forcing us to jump to this pile of junk as simply cruel and stupid. Metal is there from Maverics and up - why to push us that far where stability is ruined, programs and technologies we rely on are "depreciated" and nothing works adequate?

I have a bolt on what Apple thinks we must do. And I stick to 10.13. But why do you push me so hard to ditch the last adequate os?
I'll simply have to leave Mac OS this way. It's very wrong move.

Quote

some older Macs and macOS versions will no longer be supported. To run future releases of Cinema 4D on Mac, you'll need at least macOS Catalina 10.15.x and a supported Mac system with at least macOS GPU Family 1_v3

...

We want you to have the best experience possible running Cinema 4D, and to ensure that we'd recommend updating to macOS 10.15

 

https://www.MAXON.net/en-us/news/MAXON-news/article/future-system-requirements-for-cinema-4d/

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I personally think that  this is a great decision. Time to move on, embrace metal, port Redshift, speed up the viewport etc. With the hefty price increase, MAXON needs to step up its game and deliver game changing features. 
Edit: Otoy claims that they can’t release octaneX before Mac OS 10.15.5 comes out as they need specific metal-related features that are currently not implemented. I guess it’s the same for redshift.
Metal has probably not matured enough yet. 

 

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8 hours ago, Intenditore said:

There's a news article on your site where you told Mac users you'll drop support for all the Mac OS version except Catalina.

And, you know? IT'S THE WORST THING YOU COULD DO!

I totally understand AVX requirements, let's leave it aside. But regarding Catalina - 10.15 is a DISASTROUS SH*T! It's the least reliable MaxOS ever built, and forcing us to jump to this pile of junk as simply cruel and stupid. Metal is there from Maverics and up - why to push us that far where stability is ruined, programs and technologies we rely on are "depreciated" and nothing works adequate?

I have a bolt on what Apple thinks we must do. And I stick to 10.13. But why do you push me so hard to ditch the last adequate os?
I'll simply have to leave Mac OS this way. It's very wrong move.

https://www.MAXON.net/en-us/news/MAXON-news/article/future-system-requirements-for-cinema-4d/


No idea why some people have issues with Catalina.  Been working fine for me for months.  Literally not had a problem at all.   I did a clean install on my iMac Pro though... and have and No problems either on my new Mac Pro. 

 

However... you read the article incorrectly as I did the first time - It's not forcing you too... YET.... 10.3.6 is still supported. 

"To run future releases of Cinema 4D on Mac, you’ll need at least macOS High Sierra 10.13.6, though the recommended version is macOS Catalina 10.15.x. You can check the Metal compatibility in the macOS System Information, Graphics tab.

We want you to have the best experience possible running Cinema 4D, and to ensure that we'd recommend updating to macOS 10.15. There are several enhancements to Metal in the latest macOS which will improve the performance and interaction with the viewport in future versions."

 

It will kill some people's older hackingtosh machines or means they cannot upgrade to r22


Personally I am all for it as Metal 2 is substantially better than OpenGL and will hopeful lead to huge performance jumps... Which is why they are doing it I am sure.  With the Mac Pro launch,  Apple has actually partnered up with MAXON / Redshift / Otoy etc and is providing proper Metal support and Programmers to these companies and should be a great benefit. 

 

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  • 7 minutes ago, prowl said:

    "To run future releases of Cinema 4D on Mac, you’ll need at least macOS High Sierra 10.13.6, though the recommended version is macOS Catalina 10.15.x. You can check the Metal compatibility in the macOS System Information, Graphics tab.

    I bet there WASN'T such note there when I started the topic. Only Catalina was mentioned

    So seems either they listened or it was a mistake!

     

    Regarding Catalina itself - how would you call a system not letting you even use a year-old Adobe suite, making it obsolete? Along with many, many other programs? It's a total disgrace when you ruin people's pipelines, "depreciate" technologies established for a quarter of century in a year pushing everybody to just announced proprietary apis nobody supporting.

    I kinda hate Windows, for a reason, but it lets me run even some programs from the 90s and that's right. When Mac on the other side became a kind of gimmicky iOS-like toy system requiring all you apps to be upgraded (for your money!) once a year. What am I supposed to do, it I want to update one piece of software but not others? One requires me 10.15, other's simply are "obsolete" in stupid eyes of 10.15!

    What if I do a Videohive business and want to have r21 features but I NEED TO have AE CS6 installed?

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    10 minutes ago, Intenditore said:

    I bet there WASN'T such note there when I started the topic. Only Catalina was mentioned

    So seems either they listened or it was a mistake!

     

    Ahha!  So I wasn't going crazy either... that's what I read.    I suspect it was just a Miscommunication between the engineers and Marketing team / whoever wrote the post 🙂

    I am pretty sure that one Forum post won't have changed any minds that quickly - "Hold on a minute... this one guy is right WHAT are we doing 😉 "

     

    But it all turned out ok in the End!  Might want to edit your first post or you'll get loads of people saying the same thing without reading though. 

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  • Yeah. But if there's a lot of us (Mac users in 3d? Hahahahahah :D) MAXON can change it's way as with the help system

    Edited the first message

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    Sure well the help system online only was really stupid.   This was I sure just a miscommunication I am sure. 

     

    If that's the case.... please be making a MAXON Compositor / editor... Please... After effects sucks.  

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    Only issue with Catlina is that some software will not work due to security issues, other than that, I didn't stumble on anything else that breaks the system.  


    | MAXON Quality Assurance Specialist | 3D Asset Creator | C4D Cafe Manager |

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    54 minutes ago, Intenditore said:

    Regarding Catalina itself - how would you call a system not letting you even use a year-old Adobe suite, making it obsolete? Along with many, many other programs? It's a total disgrace when you ruin people's pipelines, "depreciate" technologies established for a quarter of century in a year pushing everybody to just announced proprietary apis nobody supporting.

    I kinda hate Windows, for a reason, but it lets me run even some programs from the 90s and that's right. When Mac on the other side became a kind of gimmicky iOS-like toy system requiring all you apps to be upgraded (for your money!) once a year. What am I supposed to do, it I want to update one piece of software but not others? One requires me 10.15, other's simply are "obsolete" in stupid eyes of 10.15!

    What if I do a Videohive business and want to have r21 features but I NEED TO have AE CS6 installed?


    So that's nothing to do with Catalina as such. It's a purely 64 bit OS.  So old 32 Adobe apps don't work.  

    Some might call it Planned obsolescence, and in a way it is, But supporting 20 year old machines and tech is why windows is so horrible ( well that and the UI!)  

    Windows is a complete ClusterFudge because it's so rooted in the past and has awl 32bit ( and 16 bit! support )  - It's a complete mess from a code standpoint with multiple legacy stuff all over the place. Microsoft knows this and so Windows 10X is coming.  All new UI 64 Bit but can run 32bit apps in a container shell.  So they are still going to have all the old junk in there but silo'd.   Defiantly for the best.   

    Just "announced" API's - Metal has been here for 6 years and metal 2 for 2.5... 
     
    Personally I think depreciating old tech is incredibly important to push things forward.   Apple is always at the forefront of that,  Thunderbolt / USB-C, Ditching 32 bit and crappy OpenGL.   Hell PC Mobo's still have a serial port.   

    The best thing Adobe dod was to go subscription as it means that EVERYONES files will be up to date.  There is no excuse for them not to be.  It was a complete nightmare with clients / studios before.  You'd have to keep 5 versions of Adobe stuff on your machine... just in case!

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  • 11 minutes ago, prowl said:

    There is no excuse for them not to be

    Completely NOPE. I always stay away at least 1-2 versions back as newer ones are pretty much always unreliable. I hate when my plugins need to be updated (ok, even if you'll pay me I wouldn't be satisfied). I need backwards capability!

    And simply imagine those who make templates for Videohive - they MUST support a broad range of versions, CS6 and up. How can they to it this way?

     

    I hate "updates for updates" policy. Every year you must update everything at least once. And what's the profit let me ask? ZERO.

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