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Falling Leaves on Cloner Animation


AlexisB

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Hey guys, 

 

I have this design of a hat and leaves,

1857336073_stpatricksdaypost.thumb.jpg.9d113df2a41bbf519ccdea690c622659.jpg

 

I want to have the leaves falling in the same way as this tutorial video: 

 

The problem is the leaves are only one file under a Cloner + Random Effector. 

 

How can i make the dynamic for the initial leaf and then it automatically applies to all of them to fall individually? Is that feasible or i have to convert the leaf under a Cloner to be multiple leaves then apply the Dynamics to each separately? Thanks!

 

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Would be easier if you supplied the scene file, however, In that video, joints are used. That means you will have to create single mesh and then rig that as shown with joints, then bind it to mesh.

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