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Im adding these particles onto a sphere with some particle dots on them. In the emitter tab, I set it to emit from texture, and I am driving the scale and position of them using a regular material with a noise on its color channel (picture 1). I try and do the exact same thing on another object, but it's not doing anything (picture 2). I have no clue what I'm doing differently. Any help is greatly appreciated!

Picture 1.PNG

Picture 2.PNG

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Please post scene file with texture. Hard to say without to see a scene...

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