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CINEMA 4D R21 SP 2 NOW AVAILABLE

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In addition to minor stability improvements and adjustments, the software has been further maintained and optimized in order to guarantee users the high reliability they are expecting from Cinema 4D. The installation of this service pack is therefore recommended for all users of R21. Details can be found in the Changelist PDF.

 

https://www.maxon.net/en/news/maxon-news/article/cinema-4d-r21-sp-2-now-available/


| MAXON Quality Assurance Specialist | 3D Asset Creator | C4D Cafe Manager |

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Wonderful!

 

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Why isn't it called 21.2? The last update was 21.1.

Doesn't matter anyway. What does "maintained and optimized" mean? Aren't this just the usual bugfixes?

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Full notes from the PDF:

 

CHARACTER ANIMATION

• Fixed a stability issue with the Weight tool

CINERENDER

• Fixed a stability issue with exporting a FBX file and Cineware

EXCHANGE

• Fixed an issue with the OpenEXR format

• Fixed a stability issue with the RPF format

• Fixed an issue with Save for Cineware

HELP BROWSER

• Fixed an issue with the Offline Help

INTERFACE

• Fixed an issue with using some keyboard shortcuts on macOS

• Fixed a stability issue with baking Dynamics simulation

• Fixed an issue with accessing the macOS system font

INSTALLER

• Fixed an issue with an outdated Python version and Cinema 4D Lite

LICENSING

• Fixed an issue with the machine name length in the License Manager

• Fixed an issue with the licensing of Cineversity

MATERIAL-NODE

• Fixed a stability issue with Node Editor‘s Asset Editing mode

MODELING

• Fixed a stability issue with the Weld tool

• Fixed some stability issues with loading several scene files

• Fixed a stability issue with the Subdivision Surface object

• Fixed a stability issue with the Lathe object

• Fixed a stability issue with using some Generator objects

• Fixed a performance issue with the Boole object

• Fixed a stability issue with the Boole object

• Fixed a stability issue with the Shape setting of the Bevel deformer

• Fixed a stability issue with the Sweep object

• Fixed a stability issue with the Sphere object

• Fixed a stability issue with the Display tag

• Fixed an issue with the Untriangulate tool

MOGRAPH

• Fixed a performance issue with MoGraph effectors

ONLINE UPDATER

• Fixed a stability issue with installing updates in Cinema 4D Lite

OPENGL

• Fixed some stability issues with switching between the different panel views

OTHER

• Fixed some stability issues with the OpenSSL secure communications library

PYTHON

• Fixed an issue to print Bit Sequence in the console

• Fixed an issue with DescID not working with shift operator

• Fixed an issue with the syntax of the function GetHiddenLayerNum

• Fixed an issue with HairObject.GenerateHair not returning an alive object

• Fixed an issue with an optional argument in the function SplineData::SetType

• Fixed an issue in TextureTag.GetMaterial

• Fixed an issue with c4d.gui.TreeViewFunctions.InputEvent

• Fixed an issue with an empty script in PYTHONPATH environment variables

TEAM RENDER

• Fixed a stability issue with Team Render

VIEWPORT

• Fixed a stability issue with showing some scene files

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• Fixed a stability issue with the Sphere object  

LOL 

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  • Topic Author
  • 2 hours ago, MHan said:

    • Fixed a stability issue with the Sphere object  

    LOL 

    Whats wrong with that! 😄 


    | MAXON Quality Assurance Specialist | 3D Asset Creator | C4D Cafe Manager |

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    18 hours ago, expo said:

    Why isn't it called 21.2? The last update was 21.1.

    Doesn't matter anyway. What does "maintained and optimized" mean? Aren't this just the usual bugfixes?

    It's to appear like the subscription money is doing a good job of providing people with a healthy return on their investment. 

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    I'm looking forward to R22, when the main feature will be that you can subscript to the plugins of Red Giant also (for about 49 bucks). Sigh.

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    given the lack of r21 features and any sub release so far and glacial pace of development and subs I can understand your skepticism. I still have some hope left for a bit of innovation coming our way, actual changes and development to make Redshift work better in c4d, and integrate red giant tech in cool ways, but I must admit my optimism is fading  more every day. Especially given all the aging parts of cinema 4d that haven’t been touched . When that Uv tweet was made a few months ago...who knows but nothing more happened,  so you are just starting to develop this it seems now? What has MAXON been working on the past five years? Just the core. There are just so many things left behind. And I’m very bitter about the lack of node python and disjointed state of nodes with xpresso and rest of software

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    Finally timeline hotkeys problem seems solved, I didn't catch it yet at least, thanks!

    Seems the demand is very high, download speed is about 200kbps 😬

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