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jed

Hit a target using projectile math

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I was watching the TV show Limitless and in one episode there was a sniper taking a shot from about 2 miles. It got me thinking about the math required to hit a target in C4D, taking into account the vertical drop of the projectile due to gravity - so I built a rig. There's a comedy boing when you hit the bullseye.

 

 

sniper.c4d

 

TLDR - use this equation

 

181437975_projectileequation2.png.a93c9e1f749c45a7caf7bbc41761441a.png

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jed,
I've not been a regular user of c4dcafe until fairly recently - so this is the first time I've watched a video of yours. Not only was it interesting, but as a fellow northerner, I couldn't help but smile, and felt right at home - what an accent : )

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  • @MikeA re my accent - a few years ago, a guy from the US who watched one of my videos said I sounded like John Lennon in A Hard Day's Night 😁

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    Scouser or Mancunian,  I'd be happy with that : )  

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