Jump to content

Sign in to follow this  

Responsive Skirt Rig

Recommended Posts

Hey guys! This is my first post on C4D Cafe, but having following quite a few threads over the past year.

I'm busy rigging an old granny character that has a long skirt on from her hips to just below her knees. The character is rigged with the advanced biped rig. I'm wanting to rig her dress in similar fashion as the example below. Any ideas? 


Idea was to have the position of the leg joints drive the position of the dress joints, Similar to the concept of lip pushing (

Thanks everyone!

Share this post

Link to post

Use surface deformer on separate skirt mesh. Your rigged mesh can be used as driver of deformations 🙂

Share this post

Link to post
  • Topic Author
  • I did that initially. Unfortunately the problem that I then ran into is that because there is a large gap between the skirt and the legs, when the legs lift up forwards, the skirt deforms incorrectly. I want to the skirt to only deform when the legs come into contact with it.

    What I did now was I used joints from the top to the bottom of the dress 8 times around the skirt. Then I weighted the hips to the top part  of the skirt, and then the new skirt joints to the lower part. It seems to work well. However, I still don't know how one would drive the skirt joints when coming in contact with the leg joints


    Share this post

    Link to post

    Join the conversation

    You can post now and register later. If you have an account, sign in now to post with your account.

    Reply to this topic...

    ×   Pasted as rich text.   Paste as plain text instead

      Only 75 emoji are allowed.

    ×   Your link has been automatically embedded.   Display as a link instead

    ×   Your previous content has been restored.   Clear editor

    ×   You cannot paste images directly. Upload or insert images from URL.

    Sign in to follow this  

    • Recently Browsing   0 members

      No registered users viewing this page.

    • Create New...