Jump to content

Sign in to follow this  
lukezzi

Molten Metal Ball with Animating holes

Recommended Posts

Posted (edited)

Hello everyone, 

 

I am trying to do sth and honestly have no idea what am I doing 🙂

The idea is that I need to create a ball made from molten metal that is constantly changing. 

In perfect world the holes in the ball need to brake, change in size, disappear. It has to look organic. The whole ball needs to pulse and change all the time. 

This I can do with a displacer. I made my attempt with voronoi fracture using polygon reduction, but I have no idea how to make the holes animated... 

So I am stumped. Can anyone help me with that? 

 

Edited by Cerbera
Re-titled for future search use, moved to correct section

Share this post


Link to post

one noise displacing a sphere for the undulations and another noise added into volume builder in subtract mode for the holes?

Share this post


Link to post

Is this close enough to what you want?

 

or here is a different approach. Both are quite parametric and customizable.

deleted

 

Share this post


Link to post

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

×
×
  • Create New...