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Emitter with dynamic spline mesher

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Hey guys,

Really new to x-particles:)

I've setup a basic scene with an emitter that i've generated geometry with an xptrail object and xpsplinemesher. I've also got an attractor object in there to pull the splines together. I just can't seem to get the dynamics to work....aka i'm not actually sure which tags etc to use. I've had a good play round for quite a while with different objects but without sucess:(

I've attached the scene, but i'm guessing its a pretty straight forward fix i just not getting the right combination of tags and settings etc. Even a link to a tutorial:)


Thanks in advance


I'm at home for 3 weeks now so you might have to get used to my stupid questions:)


spline dynamics.c4d

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