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Smashkhaledo

Why my final render is noisy?

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Posted (edited)

Using redshift render in cinema 4d r19: why there are so noises here?! this is driving me crazy...I tried to increase all samples and passes and no matter what, no change....just noisyyyyy!
there are 4 area lights each is assigned to the letters mesh, and there is environment for volume scattering (glowing around the lights)
now I need a clean & clear render with minimum time!

Help me please!

noises.jpg

Edited by Cerbera
removed formatting

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I also tried to increase the no. of rays in GI

Screen Shot 2020-03-25 at 17,03,54.png

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Add AOVs for all passes that you are using such as GI, Direct lighting, Reflection, Refraction e.c.t.  In the render preview look at each pass and it will help you find where the noise is coming from.

Volumetrics are noises and need crazy high samples to get clean.  First call would be to turn off Volume scattering and see what noise you get then.

 

What version of Redshift are you using?

 

Dan

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2 hours ago, Rectro said:

Add AOVs for all passes that you are using such as GI, Direct lighting, Reflection, Refraction e.c.t.  In the render preview look at each pass and it will help you find where the noise is coming from.

Volumetrics are noises and need crazy high samples to get clean.  First call would be to turn off Volume scattering and see what noise you get then.

 

What version of Redshift are you using?

 

Dan

I am using redshift 2.5.46
and I don't know how to use AOV passes
 

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Have you tried autosampling?

 

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