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LaraZ

Soft body cylinder problem

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Hello everyone!

Im having a problem with my cylinder soft body, when it hits the plane (collider body) it seems to be going under it like in the photo attached. This doesn't happen when Im dealing with a cube. I have attached the project.

 

I wish I could get some help on this one.

 

Thanks!

Screen Shot 2020-03-26 at 12.28.28 PM copy.jpg

soft body cylinder.c4d

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I'm not an expert on soft body, but the usual fix for dynamic objects intersecting is to crank up steps per frame (and maybe iterations per step as well) in project settings - dynamics - expert.

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Hi. I just increase iterations in the dynamic expert tab. 

soft body cylinder.c4d

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What is the collision shape set to on the cylinder's dynamics tag - Automatic is it ? If so, try changing that to cylinder, or even moving mesh.

 

CBR

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  • Topic Author
  • Thanks a lot! the steps per frame and iteration worked!

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