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COVID-19 Dilemma


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So after reading the minimum system requirements for R22, I was ready to take the plunge and buy a new Mac Pro with a Radeon Pro Vega II Duo for a total of $14,000 to start playing with RedShift. I was just waiting for RedShift to support AMD GPUs before making my purchase.

 

Since I have 4 classic MacPros 5.1 with 12 cores each that I use as a small render farm via Team Render, my plan was to install both R22 and R21 (the last version that can use Westmere processors) in the new MacPro. I would use R21 for CPU intensive render jobs via team render, and R22 for GPU rendering.

 

And then came COVID-19…

 

In the past 2 weeks most of my clients have canceled their projects, the entertainment company my wife works for is struggling to stay afloat, and as an independent contractor I can’t file for unemployment in the US. Fortunately I have some savings, but since no one knows how long this situation is going to last or how deep the ensuing recession might be, all my hardware and software spending decisions have been placed on hold.

 

I imagine a lot of you find yourselves in a similar quandary and I’d be interested to hear what you plan to do when R22 comes out. Stay safe!

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The reduction in work while all this is ongoing is quite disturbing and more than a little stressy for those of us who make most of our living from 3D. My workload isn't quite at zero, but it's has definitely dropped off. I also had a job that disappeared on me half way through doing it...

 

I was lucky (or unlucky) enough to have spaffed quite a lot of my savings on a new PC just before all this kicked off. With hindsight, as nice as it is to have a shiny new toy to be stuck at home with, I can't help the feeling that I might have needed those savings for other things...

 

There will be additional knock-on effects too. I tried to order a new ipad for my mother yesterday only to find they were out of stock everywhere (UK), with no expected stock date for the foreseeable future, so that could be an issue for people trying to get new hardware for months after this is over...

 

Challenging times ahead by the looks of it, and best of luck to all of us in it 😕

 

CBR

 

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5 hours ago, Dardo said:

In the past 2 weeks most of my clients have canceled their projects, the entertainment company my wife works for is struggling to stay afloat, and as an independent contractor I can’t file for unemployment in the US.

Don't assume that; if you are in the US, the recently passed Coronavirus Aid, Relief and Economic Security (CARES) Act explicitly expands unemployment coverage support to the:

"self-employed, is seeking part-time employment, does not have sufficient work history, or otherwise would not qualify for regular unemployment under State or Federal law...." 

"Under this provision of the CARES Act, a self-employed person will receive the weekly payment that their state normally provides under unemployment compensation insurance plus $600. The benefit lasts for up to 39 weeks."

 

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4 hours ago, NWoolridge said:

Don't assume that; if you are in the US, the recently passed Coronavirus Aid, Relief and Economic Security (CARES) Act explicitly expands unemployment coverage support to the:

"self-employed, is seeking part-time employment, does not have sufficient work history, or otherwise would not qualify for regular unemployment under State or Federal law...." 

"Under this provision of the CARES Act, a self-employed person will receive the weekly payment that their state normally provides under unemployment compensation insurance plus $600. The benefit lasts for up to 39 weeks."

 

Thanks for letting me know! I wasn't aware of it.

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I work full time for a studio outside London which is (semi) stable, although they have cut everyone's wages by 20%. Although if they do go under, which is always a possibility, pity me as I'll be going into the marketplace against Cerbera who lives basically next door!

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7 hours ago, Dardo said:

Thanks for letting me know! I wasn't aware of it.

Apply soon. Some of the programs are first-come, first serve, and the money is finite...

 

I never thought I, as a Canadian, would be giving unemployment advice to a US neighbour... 🙂

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22 hours ago, Dardo said:

So after reading the minimum system requirements for R22, I was ready to take the plunge and buy a new Mac Pro with a Radeon Pro Vega II Duo for a total of $14,000 to start playing with RedShift. I was just waiting for RedShift to support AMD GPUs before making my purchase.

 

Since I have 4 classic MacPros 5.1 with 12 cores each that I use as a small render farm via Team Render, my plan was to install both R22 and R21 (the last version that can use Westmere processors) in the new MacPro. I would use R21 for CPU intensive render jobs via team render, and R22 for GPU rendering.

 

And then came COVID-19…

 

In the past 2 weeks most of my clients have canceled their projects, the entertainment company my wife works for is struggling to stay afloat, and as an independent contractor I can’t file for unemployment in the US. Fortunately I have some savings, but since no one knows how long this situation is going to last or how deep the ensuing recession might be, all my hardware and software spending decisions have been placed on hold.

 

I imagine a lot of you find yourselves in a similar quandary and I’d be interested to hear what you plan to do when R22 comes out. Stay safe!

 

Even with the Metal support coming soon, don't you think you're better off with a Windows based machine for GPU rendering? Honestly, the amount of rendering performance you get out of this 14.000$ machine does not stand in any relation to what you'd get if you just built a custom workstation. You can get around 10-11 (!!!) 2080ti's plus the rest of the hardware you need for the same price and they have far, FAR more power than what the Mac Pro could ever dream to deliver. OSX just isn't a good platform for 3D work at all anymore, especially since GPU based renders have become big.

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14 hours ago, Dardo said:

Thanks for letting me know! I wasn't aware of it.

My understanding is the pay will be direct deposited to an individual's bank account as long as you provided that banking information when you filed your 2018 Tax Return.

 

Not  to rain on the good news, while I believe that the $2 trillion spending bill is necessary, when you pump close to 50% of the governments annual budget back into the economy then there will be some significant inflation (it's not like the government is going to figure out how to cut their annual spending....wouldn't that be nice).  

 

To change subjects:  what hardware requirements does R22 require and where were they published?  There is nothing on the MAXON site about this.

 

Dave

 

 

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On 4/4/2020 at 7:17 AM, NWoolridge said:

I never thought I, as a Canadian, would be giving unemployment advice to a US neighbour... 🙂

ha, ha, ha. Yes, we live in the upside down now!

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2 hours ago, DasFrodo said:

 

Even with the Metal support coming soon, don't you think you're better off with a Windows based machine for GPU rendering? Honestly, the amount of rendering performance you get out of this 14.000$ machine does not stand in any relation to what you'd get if you just built a custom workstation. You can get around 10-11 (!!!) 2080ti's plus the rest of the hardware you need for the same price and they have far, FAR more power than what the Mac Pro could ever dream to deliver. OSX just isn't a good platform for 3D work at all anymore, especially since GPU based renders have become big.

You may be right, and I may end up getting a Windows machine once things settle down, but I am also curious to see what RS, AMD and Apple can achieve in close collaboration. Over the years, I've become very efficient with the Mac: all software runs smoothly, I very rarely get crashes, and I am able to troubleshoot any technical issues very quickly, so I am willing to pay an extra for that, but if the rendering speed difference between the two platforms ends up being huge, I may be forced to switch.

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39 minutes ago, Dardo said:

You may be right, and I may end up getting a Windows machine once things settle down, but I am also curious to see what RS, AMD and Apple can achieve in close collaboration. Over the years, I've become very efficient with the Mac: all software runs smoothly, I very rarely get crashes, and I am able to troubleshoot any technical issues very quickly, so I am willing to pay an extra for that, but if the rendering speed difference between the two platforms ends up being huge, I may be forced to switch.

I can understand that, but the uptick is really insane. I bet you could hire specialisits that fix your occasional issues and still pay way, way less.

 

I wouldn't expect any miracles to be honest. AMD is just way behind when it comes to pure GPU power and some code won't fix that. C4D is also very, very stable on windows and has been for years. Adobe software also practically never crashes. I am no expert on software engineering of course but I expect the renderspeed to be a massive disappointment for many, many people that already bought Mac Pros.

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