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FREE Plugin Procedural "Edge To Spline" - Open Source


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Hey everyone, check out my Youtube channel where I have the download link for a Free "Edge to Spline" plugin. It's Open source, procedural, do-whatever-you-want with it. The code is open, so use it for educational purposes as well. Modify it, and make more super plugins. Please don't sell it.
[Disclaimer. I have no responsibility, expressed or implied as far as the plugin is concerned. Use it as-is. Whatever happens, it's your fault. By downloading it, you agree to this... and owe me a grilled steak... medium rare please]
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edgeToSpline.zip

Edited by noseman
You can download the plugin from this post now...
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  • Igor featured this topic

I just looked at the tutorial, damn its good, not the tutorial 😛 but the plugin!! Great idea Your Highness!! :cowboypistol:

U Render Quality Assurance Specialist

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15 minutes ago, bezo said:

btw, can be "cloner" way faster?

For your setup, Yes, but what if you want to displace the spline and then make the tubes?

image.thumb.png.4afc2470a81d320d404edc5d9a980a77.png

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Since it´s cloned spline there´s not problem with displacement (or could be used any kind of spline (Mospline/parametric/standard spline deformed etc.)

E2S_helix.png.0a18d88557aabca78869a0dae31cf3a9.png

 

only problem is with speed (on other side this is huge amount of points in current example) and the weakest part of this setup is connect object...

 

  https://www.dropbox.com/s/20z8aj0wb3hy6ju/E2S_displace.mp4?dl=0

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YES! Your example shows one of the huge advantages of this method.

I was thinking of doing a follow-up video, showing this alternative technique...

I will be very happy to credit you if you wish... let me know if there's any specific information you'd like me to mention. Name, website, twitter and so on...

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...we have cloner object for many years, sometimes we need to open eyes to see things from different angle. :-)

No, it ´s not my idea, I saw this kind of setup somewhere while browsing over internet and it´s amazed me with it´s simplicity and posibilities...

(... and now with power of fields it´s super great)

 

So, credits go to... (...don´t remember now, but if I´ll find a link, I´ll post it here), but can go to all amazing people who´s loves to work with c4d and share their knowlegdes (like you)...

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Hey guys, first of all, thank you for this plugin, I was sweeping the web to find something with this functionality and this is exactly what i was looking for!!

Now for people that want to use this with deformed mesh (like example below) I realised that the plugin does not call the deformers to update when the spline itself is being updated, but it's easily fixable with the easy xpresso:

image.thumb.png.39b8c6b5c3ac24d399d78f50f8aac9e7.png
Trick behind this is to call the deformer to update every frame by changing some irrelevant setting constantly.
 

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  • Igor unfeatured this topic

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