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Unreal Engine 5 Revealed!

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Unlimited geometry and global illumination in real time.  This is so impressive I had to check to make sure it wasn't April 1st.  Unreal Engine 5 is a game changer.

 

 

 

Link to full article

 

Cheers

John

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Insane! :cowboypistol:


| MAXON Quality Assurance Specialist | 3D Asset Creator | C4D Cafe Manager |

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This will change the industry drastically!! 
Now... let me get back here to my polygon reduction process...  hehe 🙂

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If true it is great. Still more than 1 year to go and note the Playstation 5 specs.

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Never forget these are tech demos..get the box home and play the game and tell me how good it is.

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My hope is that Epic licenses this technology to the DCC community.  Imagine real time Global GI on billions of polygons with 8K textures...all with the resources found in the Playstation 5 (16 Gb memory, 8 core 3.5GHz processor, 825 Gb SSD).    Now a Playstation is designed for one thing so performance on a multi-purpose computing platform like a PC may be something completely different - but give me 40% of what that demo showed on some future version of C4D and I would have thought I had died and gone to heaven.

 

Epic is behind the breakthrough real time virtual environments created by ILM found on "The Mandalorian".   Interesting point, but the concept of a high-def emmisive LED screen backgrounds casting perfect light onto the foreground is not a new concept at ILM.  This is something they have thought about for 10 years because no matter how good their green screen composites are, it is matching the lighting that really makes the shot feel real.   The barrier was being able to computer generate a realistic background image in real time with enough definition on a LED screen to hold up in a live action shoot and interact with the position of the camera during shooting to create the proper background parallax shift.  The technology in that video is how Epic solved that problem for ILM.

 

Any surprise the Epic's Chief Technology Office (CTO) is Kim Libreri....a former visual effects supervisor at ILM?  Coincidence? 

 

I think not.

 

Dave

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