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Substance Alchemist to c4d

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Does anybody use substance materials in c4d? I just have downloaded a 30 days substance trial (I only have tried alchemist sofar) and the textures are really looking impressive and are being shown in real time. But whenever I export a texture as a sbsar file and load it into c4d to render it with physical I get a really disappointig result. How could I improve the substance alchemist to c4d workflow?

c4drender.jpg

substancealchemist.jpg

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What have you put in the scene for surfaces to reflect ? And what is your lighting doing ?

 

CBR

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    I have used an hdri sky first and in the attached image only a physical sky which gives me slightly better results

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    ...need to more tweeking all parameters since there are differencies in PBR workflow and c4d materials

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