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kweso

Rigging folding cloth on a baby stroller

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Hey,

this is the cover of a cot on a baby stroller.

cot_hood.thumb.png.8478e3cec976362d8fdd6605062a9769.png

Screenshot_20200522081743.thumb.png.f5e11780d4057a872a6e025626612df2.png

it is a Loft in a hypernurbs in a cloth object.

Here are the splines:

Screenshot_20200522081805.thumb.png.a48628b7c49e8f78dda62f2845e13e5a.png

Other than layouting the UVs I will have to animate it folding back.

First I thought to make a regular mesh out of it and skin it to some bones. 

but maybe I just animate the splines and leave it as a loft. 

That would maybe be easier to animate. My problem is that I wanted to add some wrinkles to the mesh. 

 

How would you go about such a thing?

 

Thanks for any hints...

 

KWS

 

PS: the rigid parts are from a CAD-file. Hence the messed up mesh...

 

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Hi, i would use joints and weights to rig like this:

 

fold_1.png

fold_2.png

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