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Rigging folding cloth on a baby stroller

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this is the cover of a cot on a baby stroller.



it is a Loft in a hypernurbs in a cloth object.

Here are the splines:


Other than layouting the UVs I will have to animate it folding back.

First I thought to make a regular mesh out of it and skin it to some bones. 

but maybe I just animate the splines and leave it as a loft. 

That would maybe be easier to animate. My problem is that I wanted to add some wrinkles to the mesh. 


How would you go about such a thing?


Thanks for any hints...




PS: the rigid parts are from a CAD-file. Hence the messed up mesh...


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Hi, i would use joints and weights to rig like this:




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