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about network effect with matrix

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hi, I have a spongy object and I want to create a web effect by using tracer and changing matrix seed. But my problem is, the webs are formed all the surface of my object. How can I create a perforated web structure?  

Ekran Resmi 2020-05-23 01.57.44.png

Ekran Resmi 2020-05-23 01.57.21.png

Ekran Resmi 2020-05-23 01.58.17.jpg

Edited by Cerbera
Moved to correct section.

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You can't in short, because there is no way of telling a tracer not to touch certain areas when it is connecting all nodes..

I think you might need a slightly different (albeit related) way of creating this . Tracing particles would only work in 1 mode, and what you need is that tracing the paths of individual particles that are crawling across the surface rather than just connecting all the nodes of a bunch of static particles , which can't possibly know where all the holes are.



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  • Thank you very much, also I tried to place a thinking particle inside my object and I identify the object as Pdeflector. But this time the thinking particles move very straight, I couldn't curve the path of TP, I used curl noise Xpresso to move TP randomly, but this time my object didn't work as a deflector and quite a few particles escaped from my object. 

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