Jump to content

Sign in to follow this  
gkhnd

about network effect with matrix

Recommended Posts

Posted (edited)

hi, I have a spongy object and I want to create a web effect by using tracer and changing matrix seed. But my problem is, the webs are formed all the surface of my object. How can I create a perforated web structure?  

Ekran Resmi 2020-05-23 01.57.44.png

Ekran Resmi 2020-05-23 01.57.21.png

Ekran Resmi 2020-05-23 01.58.17.jpg

Edited by Cerbera
Moved to correct section.

Share this post


Link to post

You can't in short, because there is no way of telling a tracer not to touch certain areas when it is connecting all nodes..

I think you might need a slightly different (albeit related) way of creating this . Tracing particles would only work in 1 mode, and what you need is that tracing the paths of individual particles that are crawling across the surface rather than just connecting all the nodes of a bunch of static particles , which can't possibly know where all the holes are.

 

CBR

Share this post


Link to post
  • Topic Author
  • Thank you very much, also I tried to place a thinking particle inside my object and I identify the object as Pdeflector. But this time the thinking particles move very straight, I couldn't curve the path of TP, I used curl noise Xpresso to move TP randomly, but this time my object didn't work as a deflector and quite a few particles escaped from my object. 

    Share this post


    Link to post

    Join the conversation

    You can post now and register later. If you have an account, sign in now to post with your account.

    Guest
    Reply to this topic...

    ×   Pasted as rich text.   Paste as plain text instead

      Only 75 emoji are allowed.

    ×   Your link has been automatically embedded.   Display as a link instead

    ×   Your previous content has been restored.   Clear editor

    ×   You cannot paste images directly. Upload or insert images from URL.

    Sign in to follow this  

    • Recently Browsing   0 members

      No registered users viewing this page.

    ×
    ×
    • Create New...