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Losing my religion, but it's GOT to be so simple!!!

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Hello again all! I'm trying to get a handle on how to make this happen, but it absolutely eludes me at the moment.

I have a box that is keyframed to flow into a scene at a specific point. I'm trying to use my plain effector coupled with the delay effector to have a row of bolts scale up out of nothing to screw-in around the perimeter of the box in a sequence....but the bolt refuses to cooperate. Is there a way to do this with effectors, or is this going to be an xpresso build? Think of a piece of wood that simply has a row of bolts that scale up to the correct size, move toward the wood and twist themselves in? What's the missing link here?


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6 hours ago, munkittrick said:

but the bolt refuses to cooperate.

How so ?



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  • I've tried using the bolt in  cloner, as an instance and as a duplicate, but I cannot get the bolts to scale up from -1 to +1 while twisting into a predefined location in a sequence without keyframing. I have built a path and adhered the instances to a path and tried every manner of cloning, but they simply will not go in as a sequential action as I had hoped.


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