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onlinegoth

Materials look low-res despite subdivision

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It depends on projection and scale of material mainly

If you just copy material tag from one object to another, they will look the same

 

 

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Ok, I'm looking for the texture on the smaller object to appear as it does on the cube, is there a way to go about this? I realise this is perhaps quite a broad request, if I knew more in detail about the process I could be more specific!

 

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3 minutes ago, bezo said:

It depends on projection and scale of material mainly

 

I just solved my own problem I think... I changed the  U and V lengths on the material tag. I'm sure there are many other ways to go about it however this seems to have worked

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2 minutes ago, onlinegoth said:

I changed the  U and V lengths on the material tag.

So, this is the "scale"

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1 minute ago, bezo said:

So, this is the "scale"

😜

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