Jump to content

Sign in to follow this  
EltonJohnSoYummy

How do I run a .obj through a .gltf converter and keep the texture?

Recommended Posts

Posted (edited)

I'm working in Mozilla Hubs, so I can't import .objs.  I'm trying to export my c4d (r18) model as an .obj with texture, then run it through an obj to gtlf converter.  However, I'm confused on how to maintain the .mtl with that converted gtlf model.  I'm able to successful convert, but when I bring the model into Spoke, the material doesn't come with it.  What am I missing here?  

 

Thanks

Edited by Cerbera
Moved to correct section.

Share this post


Link to post

I'm not familiar with online converters but another option would be to bring it into Blender and use their glTF export or use Sketchfab.

Share this post


Link to post

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

×
×
  • Create New...