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CullenJB

Morphing 3 objects for a weld like connection

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I've seen people do it with metaball before but I cant find the same tutorials and nothing I find is exactly what I want. My goal is to merge to objects together and instead of getting a hard line at the connection, I want it to connect seamlessly. I believe metaball or volume builder would be best but they've both gotten the better of me at this point. any tips appreciated!

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Either method should be fine and do exactly that, but you do need to get the settings right in each system, and  we can't advise on what the right settings might be until we can see the models in question and know the scene scale we are dealing with... providing the scene file would be the best option.

 

CBR

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    Ok, Ill look up a guide for these tools then. I cant share scenes or objects since theyre made for a 3rd party. Thank you for the help though!

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    But you can show us screenshots right (which show object size too), which is some help ?

     

    CBR

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    I'll do this next time I post. I figured out how to do it with volume builder! Thanks again

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