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Amazing Technique

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In gamedev such shaders are used, its probably the same. On untextured it looks the best but still pretty decent with textures

Should be possible with the C4D shader graph


Search for mesh blending shader

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Are we talking about the hand and the wrist coming together in the top video?   Honestly, I don't think that the hand and the wrist are joined as one piece of geometry.  I still see creases indicating that both models are unique.



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