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Didar

Procedural Road Shoulder?

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Hello everyone. here is a low poly road:

image.thumb.png.74d8081e14cb1b72cb17da14d7eb2681.png

that wavy pattern along the road, what do you think as a procedural way to create it for a long road? I used this setup, but I am not sure if this is the best way 😕

image.thumb.png.4dc8b1d0ae7153af699872a83b27e5ae.png

what do you think? Thanks. 

Road.rar

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