Jump to content
Sign in to follow this  
gorilla

.fbx and keyframes

Recommended Posts

Hello cafe,

I'm dealing with fbx export/import for the last week (S22) - I notice a strange behavior.

No matter what configuration I make the export, there is always this problem: even when I have only 2 keyframes on a certain object, the exported animation (fbx) track has spline keyframes for every single frame in my animation. My "clean tracks" option is checked and my "bake all frames" option is unchecked.

 

Maybe I'm missing something here? FBX exports from other packages only contain the keyframed frames, they don't turn every single frame to keyframes, so I believe there is something missing/wrong on C4D side.

 

Would love to learn!

Share this post


Link to post

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

×
×
  • Create New...

FORUMS INFO:

Dear members, we are aware of few more bugs that are still present withing the theme.We just wanted to let you know that we are working to fix them as soon as possible.
 

NEW MEMBERS:

Please be aware that we are manually approving all new registrations, due to spam prevention. Please be patient in case you cannot login right away, we will approve you within 12h or less if we decide you are not potential spammer. 

 

Thanks for understanding! :cowboypistol: