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GRINNOS

Cloning Soft Body Dynamics without breaking your system

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So the basic setup is a bunch of cloned spheres, which inflate inside a capsule object and are supposed to vaguely simulate cell movement inside a Mitochondria.

SoftBody_1.thumb.PNG.5e5fffa8bae8a2453ada451b76935852.PNGimageproxy.php?img=&key=64dc4b4c9c7ad99bimageproxy.php?img=&key=64dc4b4c9c7ad99b

 

But I want this effect to be cloned, so I can later animate them with effectors.

 

SoftBody_2.thumb.PNG.3e6ffa0e1d3a74545d8e273dac9ce5c8.PNG

 

As you might imagine, doing so will absolutely break my system. I got a pretty alright system (Nvidia 1070Ti, Ryzen 3700X, 32Gb Ram) altough it could probably be better. The moment I clone everything, it just freezes

 

So I guess the question is, how would I go about this?

 

Thank you in advance for any help.

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