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Maciek

ExplosiaFX - smoke color inherit issue

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Hello,

During past few hours I've been trying to force the ExplosiaFX's smoke to inherit colour of particles which are acting as fuel carriers inside the simulation "domain" - with no result 😞

Now I'm about to give up because the only hint that I've found online (on Insydium YT channel) is how to make xParticles inherit the colour of smoke simulation (using advection) which is obviously the opposite action.

I assume that solution for my problem is hidden somewhere in Cycles 4D materials rather than in the simulation settings itself... but I may be wrong.

 

If anyone could help, I would be very grateful 🙂

 

 

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