Jump to content
Sign in to follow this  

Should I do this with particles or something else?

Recommended Posts

Hi All, 

In my head I'm trying to animate around 50 objects (all identical) slowly floating within a defined volume (but volume would not be rendered), slowly rotating and not intersecting (but they don't need to be birthed and can appear all at once). So far I've done an approximation of this with a particle emitter (rigid bodies) , letting the particles float in/out of the frame. I haven't been very good at controlling this and some of the objects get jittery/glitchy, which is not good.

Is there another way to do this? I don't know if I should be using thinking particles or maybe mo graph? This is a first time for particles for me, and I'm not sure if there is a better way to animate things. Any suggestions about directions or options would be great. 


Share this post

Link to post

50 objects should be fine with plain mograph. Follow position in the dynamics tab is the key to it. so you make them dynamic and if follows position is on then as you move / animate the cloner the clones will try to follow it. alternatively you can clone onto a spline and use the "rate" parameter to drive the clones along the spline, with dynamics but also follow position.

Just rotating the cloner itself can produce some nice results. You also get to use the regular particle tools like wind turbulence etc.

The other key thing is to reduce the gravity to zero in your project settings, so things will just float when made dynamic.

Follow position with dynamics is the key to getting things moving and not intersecting.


Share this post

Link to post
  • Topic Author
  • Author of the topic Posted

    Thank you Deck!!!

    This is a huge help, I really appreciate the tips as well. I was struggling with particles in some way, I'm hoping this will be a better direction. Very much appreciated!!! 

    Share this post

    Link to post

    Join the conversation

    You can post now and register later. If you have an account, sign in now to post with your account.

    Reply to this topic...

    ×   Pasted as rich text.   Paste as plain text instead

      Only 75 emoji are allowed.

    ×   Your link has been automatically embedded.   Display as a link instead

    ×   Your previous content has been restored.   Clear editor

    ×   You cannot paste images directly. Upload or insert images from URL.

    Sign in to follow this  

    • Recently Browsing   0 members

      No registered users viewing this page.

    • Create New...


    Dear members, we are aware of few more bugs that are still present withing the theme.We just wanted to let you know that we are working to fix them as soon as possible.


    Please be aware that we are manually approving all new registrations, due to spam prevention. Please be patient in case you cannot login right away, we will approve you within 12h or less if we decide you are not potential spammer. 


    Thanks for understanding! :cowboypistol: