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Michael Goldshteyn

Looks like Cinema 4D S22.118 has been silently released

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It is available for install at MAXON's site, but I can't seem to find any release notes on how it differs from the prior release.

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Admin

Its just a minor fix update. 🙂 

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  • Author of the topic Posted
    21 minutes ago, Igor said:

    Its just a minor fix update. 🙂 

    Right, but it would be nice to know whether it's worth updating to (i.e., how minor are the fixes and what are they?).

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    Admin

    Ok, here you go:

     

    For your information: Maxon Computer has just released another hotfix update for the first service pack for Cinema 4D Subscription 22 (C4D S22 SP1 HF2 -- Version S22.118 -- Build RB320081).

     

    The following issues have been addressed:

     

    • Fixed an issue with the license server not working with multiple commandline executions and the Maxon License Server
    • Fixed stability issues with modeling and XRefs
    • Fixed an issue with plugins and the BodyPaint viewport

     

    The following components are available:

     

    Installer

     

    • Cinema 4D S22.118, Build RB320081
      • Windows (auto and full installers)
      • macOS (auto and full installers)
      • CentOS (CLR)
      • Ubuntu (CLR)
    • All installers are available through Maxon’s “Try” (“Demo”) web page.
    • No changes were made to the Maxon License Server.

     

    Updates

     

    • Cinema 4D application (macOS, Windows, online only)
      • valid for all previous S22 customer releases

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    4 minutes ago, Igor said:

    Ok, here you go:

     

    For your information: MAXON Computer has just released another hotfix update for the first service pack for Cinema 4D Subscription 22 (C4D S22 SP1 HF2 -- Version S22.118 -- Build RB320081).

     

    The following issues have been addressed:

     

    • Fixed an issue with the license server not working with multiple commandline executions and the MAXON License Server
    • Fixed stability issues with modeling and XRefs
    • Fixed an issue with plugins and the BodyPaint viewport

     

    The following components are available:

     

    Installer

     

    • Cinema 4D S22.118, Build RB320081
      • Windows (auto and full installers)
      • macOS (auto and full installers)
      • CentOS (CLR)
      • Ubuntu (CLR)
    • All installers are available through MAXON’s “Try” (“Demo”) web page.
    • No changes were made to the MAXON License Server.

     

    Updates

     

    • Cinema 4D application (macOS, Windows, online only)
      • valid for all previous S22 customer releases

    Great thanks!

     

    I wonder what they mean by:

    Fixed stability issues with modeling and XRefs

     

    Does that imply that:

     

    - They fixed modeling issues and they also fixed XRefs issues or 

    - They fixed modeling issues having to do with XRefs

     

    There are still quite a few general modeling bugs and if they fixed any of these, this update is a no-brainer - useful to everyone!

     

    If it's just issues around XRefs, well, not as useful or important to most people.

     

     

     

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    Admin

    Stability issues means as it sounds.  So to clarify, stability issues == crash or freeze. 🙂

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    1 hour ago, Igor said:

    Stability issues means as it sounds.  So to clarify, stability issues == crash or freeze. 🙂

    I get that, my question was one of, stability issues in what??

     

    Option 1: All of the modeling tools and in addition to that, XRef?

    Option 2: Just the modeling tools related to XRef

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    Two specific issues in modeling and one with Xref.

     

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    9 minutes ago, RBarrett said:

    Two specific issues in modeling and one with Xref.

     

    Would it be possible to know which issues those are, particularly in modeling. I'd like to know if they are in commonly used tools or something obscure that I'll probably never come across.

     

    For example:

     

    Fixed issue when modeling splines causing the end point of the spline to erroneously connect to the view center rather than the first point of the spline when "Close Spline" is turned on in the Spline object settings. (And that's an actual S22 bug, btw).

     

    or

     

    Fixed issue where, sometimes, points randomly get added to unrelated edges when cuts are made using the Line Cut tool while Snap is enabled in Vertex Snap + Edge Snap mode. (Another, actual S22 bug)

     

     

     

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    Honestly we can't always say. Your crash reports point our developers at the portion of code where the crash is occurring, but we don't always know the actions that trigger that code. These issues were appearing often enough to merit a hotfix, but C4D is incredibly stable and most users will never encounter the issues. Now that they're fixed, nobody will ever encounter them. 🙂 

     

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