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Head on beer, Geometry

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Hi Cafe


Just wondering if there is a traditional way to do the head on a beer, I have my glass and liquid set up as usual with the slight overlap. I thought I was gonna just put my head texture over the yellow beer and blend it off with an alpha, but of course I can see up inside the head from underneath.

So Im thinking I need to split off a section for the head, make it a tad bigger and just overlap the liquid / beer with it, is that the way to go or is there another trixy way to do it with just one piece of geometry. 





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Yep I think you do need to make the head separate to both the beer and the glass - I'd make all 3 with Lathes. The reason for this is that light travels differently through foam to the way it does through beer (and clear glass) so just far easier to handle that as separate geo. I take it you are aware of the excellent 3D fluff tutorial on how to texture these things ?




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    Cheers CBR, I thought as much, Ive bitten the bullet and gone 3 parts. It does bring up a whole lot more complications with possibly changing level and constantly keeping aligned with liquid. Ive given up on beer in the past as I was never happy with the sprits, but managed something I can live with using mograph so Im trying to push thru to the end.

    Ta for the link, I watched it last week and was just looking for it again as I get to the head, I think it was this one 🙂


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