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C4D vs unreal engine for archviz

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Considering Unreal Engine for vrayforc4d or Corona. Too much revisions.....

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    This was the webinar in question.  It does look like the raytracing is realtime (with a pretty great RTX card).  Note however, at the end when he talks about getting stills out, the process looks very similar to how gpu rendering works in a renderer like redshift or corona: low quality at first and then better at the expense of time...



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