Jump to content

Cull Objects from Camera View?

Recommended Posts

Certainly seems like it might be, providing OPs version includes the button that allows LOD results to show in render and not just in the viewport... not sure if that was there right from when this tool was first introduced...



Link to post

You could use a couple of effectors parented to your camera like the file and grab below, but just like using any effector this only hides the clones and therefore doesn't help with any speed increase. to do that you would be better off changing the floor shape ( or a false / hidden floor shape ) to similar triangle as camera view, obviously that would work for a still but probably not so much for moving camera.



Screenshot 2020-08-03 at 09.51.31.png


Link to post

Thanks for the responses. 

The LOD object works as expected. 
I didn't have to create different set of LOD Objects. I just had it parented to my current object and it worked. 🙂

Link to post

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Create New...