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If/Then with Objects


cinomadic
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Hello,

I have an Integer attribute. If the Integer is, say, 1, I would like to pass one object to a node. If it's 2, I'd like to pass another. Is this possible?

 

My first attempt was using Link List, but one of my objects is coming from a single Link attribute, so it will be unknown. I've attached a scene file to demonstrate my setup.

 

Thank you!

 

If_Then_XPresso.c4d

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