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Dynamic IK hanging tentacles rotation issue.


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Hey guys,


modelled creature and trying to rig it now.
For his tentacles I used dynamik IK and it works quite good actually but when the character turns his head the tentacles seem to stay at their initial
H rotation. Will attatch a clip.

Also something I want to achieve but still not sure how is to still be able to move the individual joints while keeping averything dynamic.
Any tips?





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