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Dynamic IK hanging tentacles rotation issue.


zullup

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Hey guys,

 

modelled creature and trying to rig it now.
For his tentacles I used dynamik IK and it works quite good actually but when the character turns his head the tentacles seem to stay at their initial
H rotation. Will attatch a clip.

Also something I want to achieve but still not sure how is to still be able to move the individual joints while keeping averything dynamic.
Any tips?

 

cheers

zullup

Cinema_4D_R21_207_RC_sippen_0005_c4d_Main_2020_11_24_13_41_3.gif

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