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Using Multiple Objects with cloners?

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Hey Folks!


Id like to clone a bunch of small capsule objects (pills) onto 5 other larger objects but in succession.

A car, Running Soldier, Running Football player, Running Game character ect


I would like to have a pile of capsules drop into the scene and scatter 


then the capsules reverse and form into object 1 (car)


Capsules then drop the form of the car and repeat to form object 2 (running Soldier) and so on. 


Can anyone give me an idea of how to make that happen? 

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Create a matrix object in object mode for each of the objects you want to clone on and make sure the clone count is identical. Then create a cloner with the same clone count and apply a dynamic tag to it. Now you can run the simulation and the clones will drop. You can then use an inheritance effector for each object transition. By default they won't follow the matrix but if you then animate the "follow position" / "follow rotation" parameter in the dynamic tag they will push towards the surface of your object. Repeat the same thing for all the objects you want to clone on: Follow off -> Inheritance from object A to B -> Follow on. 

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