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Cloth

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  • Topic Author
  • Ok, i may of asked this before, but im in serious need of help.

    I dont have mocca, I dont have money, I wont buy anything.

    How can i make clothing. I need to make pants and a shirt and some jackets for some characters, and i dont really wanna model the character as if it has cloth.

    So whats the best way to create clothing. Any tutorials?

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    Well what does your chracter look like ? you could just model the cloths...as for tuts..there was a 3dmax site out there where A guy model a girl with cloths...I can't find the link rt now sorry..

    anyone else....???

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  • well heres the start of it. (started today) Going for this 3D and yet cartoony look.

    Friends and i got together and gonna make a little show with these guys lol.

    So far 3D

    Drawing concept

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    Guest shawnfoster

    select poly's where clothes will be an extrude them slightly.. then do a set selection and change the texture on the clothes.. thats my thoughts...

    Hope it helps.

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  • Thanks, I tried it, but it didnt quit work for me....

    I wanna see if i can have the cloth seperate. or make it more realistic and yet still cartoony.

    P.S. I saw you application on Empire Game Studios. Donno why lance hasn't seen it yet, but just keep checking.

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    Guest shawnfoster

    you could use cylinders ( with no caps ) as the cloth and just mold then slightly to fit your character.

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  • ya, that could work. I'd have to work at it a bit to get it good, but i like the idea.

    Just delete some poly to get it hollow right? How could i give it some thickness after doing so.

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    Guest shawnfoster

    extrude.. that will give it thickness

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    Guest shawnfoster

    here's a poorly made example just to get teh idea across.. you would of course tweek it much more than this. :)

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    Guest shawnfoster

    here it is with some simple noise in the bump channel... looks even better

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  • Thanks, i think i know what to do.

    Umm your scene files in r 10 version so i cant open in r9.

    Think you can export it as a wavefront and re send it. maybe that will work.

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    Guest shawnfoster

    here it is as a zipped up OBJ file... hope that helps.. good luck!

    ~Shawn

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