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Guest tennet

Alpha Channel Problem..

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Guest tennet
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  • Nope.. OpenGl and Enhanced OpenGL is activated. Strange.. I just thought it would be useful to get rid of the background using the alpha, but I might have to go with changing the background colors instead. Thanks for your help!

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    I have the same Mac nVidia 6600 card and it does not display a transparent alpha.

    It displays as a Black Background, even with the Alpha loaded as a mask and applied.

    Seems to me like a Video card limitation.

    Cheers, Alan.

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    Guest tennet
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  • Aha! So it's a hardware problem.. OK, thanks for everyones help!

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    Time to upgrade to a PC maybe laugh.gif

    3DKiwi

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    Guest tennet
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  • Hehe, I just upgraded to a Mac! :thumbsup:

    / Tennet

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    Guest

    I'm glad we got to the bottom of it at last :thumbsup:

    Steve

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    Seriously it's probably worth getting a new card. They're pretty cheap nowdays.

    3DKiwi

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    I might be wrong but I think we are limited to Apple supplied cards at Apple prices.

    Firmware chips or some such enabling chip prevent retail installation.

    This is why it is advisable to go for the best card you can afford at time of purchase configuration.

    Cheers, Alan.

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    Guest tennet
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  • Any graphics card you would recommend for working with 3D on a PC? Off topic, but what's more important when working with 3D - lots of RAM or a great graphics card?

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    Sorry I can't recommend on PC cards.

    I'd put CPU grunt and number (octo, quad, dual), adequate RAM then Video Card as the order of most benefit.

    You can always get by without some of the advanced video features but a slow processor will slow the whole workflow.

    2 > 4 GB of RAM should be ample.

    Cheers, Alan.

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