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Guest Knight-Templar

Help Please

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Guest Knight-Templar
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  • I want to bend shapes around the outer edge of a dwarf hammer, i have tried twist a bend but it dosne't wrap itself around the hammer,

    Below is an image of the end of a hammer with the shape i want to bend around the hammer. It wont stretch around the hammer but i would like multiple shapes around the hammer..

    Hope this makes sense.

    Simon

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    Guest oeystein
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  • I would say use bump maps if you are good at texture :)

    I myself are not that good with texture so for the patterns in the silver I would use splines with extrude nurb :) even though I would recommend try too learn the use of bump maps they save lots of poly's and render time.

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    Simon,

    You can use the bend deformer to that. The object that you are bending needs

    to have enough geometry to bend correctly.

    You can also use Sub-Poly Displacement to get that effect.

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    The Wrap deformer may work better for this.

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    Guest Knight-Templar
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  • Thanx for replying I am trying to do what ridix has suggested can someone have a look, i have posted the file but i still cant get the celtic band to deform using the wrap deformer.

    Any ideas.

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    You have switched off deformers. Got to Edit -> Deformers and click it.

    Also rearrange your object manager. put all the loft nurbs under a null, then put that under the Hypernurbs. Put the Wrap deformer in the Null with the Loft Nurbs objects. Generally, you want the Hypernurbs at the top level.

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    Heres your file rearranged as suggested:

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    Guest Knight-Templar
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  • OH (Feel like an idiot now) Thanks for having a look, and thankyou for taking time out to have a look.

    Simon

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    No problem. Turning things on or off is easily done. Sometimes C4D remembers things globally, or like this one, on a file by file basis.

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