Jump to content

Archived

This topic is now archived and is closed to further replies.

Guest Knight-Templar

Shaders

Recommended Posts

Guest Knight-Templar
  • Topic Author
  • I am following a shader/ material tutorial to create a gold metal. The mag says that RGB should all read 240, set texture to LUMAS & increase brightness to 100%.

    Now i have done this but instead of a gold colour which it shows in the mag i get a red colour, not to dissimiliar to the danel shader.

    I need to create an antique gold colour

    Any suggestion.

    Simon

    Share this post


    Link to post
    Share on other sites

    Guest Knight-Templar
  • Topic Author
  • Thankyou, hopefully i did as you suggested and it worked. i clicked on the Lumas to open up the Basic, shader, specular etc and i made all the RGB the same and bingo a basic gold colour.

    Cheers

    Simon

    Share this post


    Link to post
    Share on other sites
    Guest
    This topic is now closed to further replies.

    • Recently Browsing   0 members

      No registered users viewing this page.

    ×
    ×
    • Create New...