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jamesinsincity

How Do I Create An Animated Alpha From Individual Maps?

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  • Hi everyone,

    I'm brain dead on this one: I have about 300 black & white Tiff files containing an image of water on a flat surface (a wetmap) - If I create a new material and check Alpha on (all others off), can I make it load in each of the 300 frames per each C4D timeslider position? Can you outline the

    procedure?

    The goal is to create an animated reflective surface that retreats slightly after the water dissapates.

    Thanks very much!

    Jim

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    Unless there is a 'proper' way, how about just making a QT Movie of the 300 tif files and use that in the Alpha channel?

    Or am I totally off in my guess in what you need. smile.gif

    Cheers, Alan.

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  • Hi Alan - is that the typical way to do this? For some reason I thought C4D could read each frame file - which is kinda what C4D is doing when reading Quicktime video files anyway...

    Ok - following your advice - I have QT Pro - should I create the video file as "uncompressed" or use one of the codecs?

    Thanks!

    Jim

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    It may well be able to do it, but I haven't come across it in my ramblings. Anything relevant in the Book of Words?

    I did see some XPresso set-up which cycled a sequence but where??

    Maybe Base80 or there might also be something on XPresso24.com.

    I'd try uncompressed first and see what the file size is like. If it is too big, try h.264.

    I tend to go for the simple solutions when I can. smile.gif

    Cheers, Alan.

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    Load the first image into the texture channel then click on the texture button/dropdown button.

    Go to the Animation tab and press calculate.

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    Baton change-over. wink.gif

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