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Guest Cian

10.5 Dwg Import Problum.

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Guest Cian
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  • Hi Mala.

    That dwg file contains the plans for two houses.

    I need every bit of information that comes with it and some

    of the dwg files i worked on had plans for over 200 houses which

    would crash cinema.

    It's not a big problem for me as I can use other software to model from these plans

    but it would be nice to be able to open 2d dwg files in future versions of cinema.

    Cian.

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    well i'm confused...i can open 2D dwg files...yes with your file its slow(better if software shading is used instead of open GL)

    in your scene there are more than 12500 objects,try selecting all and see what the attribute manager says,for me it says only 1000 elements,so i'm guessing that theres some kinda limit being hit here..

    I was suggesting a workaround by editing your dwg first, i mean, ok you have 2 houses in the file but can't you model 1 house in 1 file,then merge the 2 after modelling? i only have to turn off a few text +dimension layers and things get faster in the viewport.

    hope you find a way.

    mala

    just noticed that if you save the file as c4d file,then re-open it,the viewport gets another speed boost

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    try opening this

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    Guest Cian
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  • Cheers mala.

    I opened that and yes all those procedures do speed it up

    but objects like doors and windows are missing from the file no matter

    what you do.

    As I said it's no big problem for me.

    Thanks for trying.

    Cian.

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    If you have any ACIS solids in the .dwg file, they will not import.

    The message I get with your file, in English, is "The file contains unsupported entities - these will not be imported", so there is something in your file, possibly ACIS solids, that is not supported. Check the MAXON compatability list carefully.

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    Guest Cian
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  • It's been a while scince I worked with autocad. Are ACIS solids things like doors and windows

    which are pre made to be inserted into a drawing cause they seem to be the objects missing.

    Cian.

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    René, what scale settings are you using in the dwg import prefs?

    Cheers, Alan.

    I use an import scale of 50.

    Peace,

    Rich_Art. wink.gif

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    Thanks René. spoton.gif

    The French warning alert is MAXON's idea to encourage users to become multi-lingual. laugh.gif

    (It's a known bug in the .lang file.)

    Cheers, Alan.

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    It's been a while scince I worked with autocad. Are ACIS solids things like doors and windows

    which are pre made to be inserted into a drawing cause they seem to be the objects missing.

    Cian.

    You're thinking of what Autocad knows as a 'block', which might contain anything that Autocad can handle, lines, text, solids, surfaces, regions, polylines, images etc, etc.

    Autocad is capable of 2 different modes of 3D modeling, surfaces, which are very like a polygon mesh and which I believe C4D 10.5 will recognise OK, and solids, ACIS solids, which C4D balks at. As a loose analogy, surfaces are like textures and solids are like shaders.

    An ACIS solid can be 'exploded'. It won't look any different but it will behave differently and all solid properties will be lost. After being exploded it will just be a collection of 'regions' which I think may be importable into C4D as polygons.

    SKP

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    Guest Cian
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  • Thaks SKP.

    It's good to know these things.

    I can tell you I don't miss working with autocad.

    You would get more injoyment sticking your head in a blender. laugh.gif

    Cian.

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