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Reducing Number Of Generated Points When Making Splines Editable

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Default helix in C4D + make editable = many points.

Default spiral in illustrator = few points with longer control handles

How do I get my C4D helix to end up with the 5 or 6 points?

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Guest dataflow

before making editable reduce the subdivision.

then once you make it editable change the Type to "B-Spline" to make it smoother

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