Jump to content

Archived

This topic is now archived and is closed to further replies.

Josephus

Help Please! Texture Mapping All Over The Place

Recommended Posts

The geometry was imported from formz. I applied one texture map (squares) to all the polys with the "stucco" texture to see what was going on when I previously tried to apply a stucco texture. The projection for all is cubic and the x&y lengths are all 10%. The geometry is mapping it all over the place as you can see. Some questions I have:

1. Is there a way to globally change the texture tag values (like change all the x/y lengths to 20%) or projection type without having to select each and every one individually?

2. What is going on with the geometry that there is such inconsistency reading the same texture map? Is it possible to globally change a setting so that at least all the squares would read the same? Then I could adjust my texture map accordingly. Right now my only hope would be to pick one polygon as a reference and then go through each polygon and ajdust the x/y lengths until it matched...that would not be fun.

Any help/light that anyone can shed on this would really be appreciated.

Share this post


Link to post
Share on other sites

Guest
This topic is now closed to further replies.

  • Recently Browsing   0 members

    No registered users viewing this page.

YOUTUBE CHANNEL:

ABOUT US:

C4D Cafe is the largest CINEMA 4D community. We provide facilities for discussion, showcasing and learning our favorite software :) Register now to gain access to all of our features. Once registered and logged in, you will be able to create topics, post replies to existing threads, get your own private messenger, post status updates, manage your profile and much more. If you need to find solution to your problem or otherwise ask for help, Cafe is the right place.
×
×
  • Create New...