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Guest HiTekJeff

Is C4d Right For Me - Need Good Advice

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Do it. If you don't like it we'll all chip in and refund you! :)

Cheers

Karl

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Guest HitekJeff
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  • At the very least, I have submitted to demo C4D and will get the beginner training material. They seem to be a good company that has not grown too big and has remained focused on the core users and know the direction they are heading. However, I must say that it may be too much for my needs at this time as I am mainly focused on static art work. Certainly though, if I start to look at animation and such other things then C4D will be at the top of my list.

    Thanks to all that have replied and helped.

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    C4D is just as suitable for static imagery as it is moving pictures. Its animation capabilities are just one string to its bow.

    Cheers

    Karl

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    A known fact is that Mac sales are dropping while PC sales are rising.

    http://www.macworld.co.uk/mac/news/index.c...ype=allchandate

    Back to topic.

    C4D is a complete application covering everything you need. Some bits are a bit out of date like Dynamics but you can replace these with plugins in many cases, like Silver Bullet for dynamics.

    As a programmer you will probably appreciate the fact that C4D is self-contained and doesn't install bits of itself all over your system. You can run it off a memory stick if you want.

    The best thing to do is try out the demos and see what you think. Many of the plugins have demos as well that work with the demo version of C4D so have a look at those as well. C4D's learning curve is shallow so you soon get results.

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    Guest tarc
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  • Hi,

    I'm new here and I am also considering c4d for static image rendering (illustration purpose) .

    I like many aspects of the program so far, especially the ergonomics and ease of use.

    It was my wish to find an application that wouldn't confuse me if I didn't open it for a month or so.

    Looking good so far, I just wish I had more time to explore it...

    Just find out the body paint feature this weekend, seems quite interesting!

    The only thing that's itching me a bit to date is having to shovel 500$ extra for ambient occlusion rendering.

    Tarc

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    Guest HitekJeff
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  • "A known fact is that Mac sales are dropping while PC sales are rising."

    That quote is from Jan '09 and not the entire picture. Also, it was somewhat expected if you follow shows like MacBreak Weekly, it's partially in reaction to the fact that NEW iMacs, Mac Pros, Time Capsule, etc. were gearing up to come out and old stock was not selling well. Of course the other part is the reflection on the economy as a whole around the world. The greater whole shows Apple shares on Wall Street continues it's steady climb as is evident by the stock prices too.

    Back to topic as you say -

    Yes, I would like C4D at some point in my work flow and do appreciate it from a programmers stand point as well which you mention. I would hate to see the read/write speeds from a thumb drive though. smile.gif

    I do know that it should integrate well with my other software, like Vue, which actually lets you work from inside C4D with it. It's really cool to see it that way and do all those cool scenic renders inside and populate the background. So far I am just trying the demo but like what it has to offer. It's $4 thousand US dollars and with the economy the way it is, I am happy with what I have in my work flow at this time. I am still going to get some of the beginning books/tutorials though.

    Have fun and I will be back.

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    "The greater whole shows Apple shares on Wall Street continues it's steady climb as is evident by the stock prices too."

    Eh, yeah, a steady climb... after losing more than half its value over the last year or so. It peaked at over $200 at one point and now is in the 90s, has been just under $80 and is now bobbing around from the mid 80s to mid 90s.

    The $4,000 price will be for he whole shooting match. One of the good things about C4D is that you can buy the basic package for under a $1000 and add modules as you need and as your experience grows. Not only does that mean the hit on your pocket is a little easier to take but you also don't end up overwhelmed by a million bells and whistles while you're trying to grasp the basics. And besides, I'm sure that most of the people here at the Cafe who have every module listed in their side bar probably rarely uses most of what they have. I make a living from C4D and note how few modules I have (and I've yet to use MOCCA in a commercial project). There are also some module that you might want to avoid, the obvious one being Dynamics for which you'll be much better served buy the likes of PhyTools and SilverBullet which are both cheaper and better.

    Cheers

    Karl

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    Performance from a USB stick is just as good as from the hard drive. It's just the initial load time thats a bit longer. Interestingly, Modo can perform the same trick.

    As Karl says, you don't need all the modules at once. My personal must haves are Mograph and Advanced Render although I bought the rest as part of the Studio bundle some time ago and have just updated them as we move along. Usually Maxons charge for an update to a module like Dynamics that hasn't changed but needs to work with a new core is nominal.

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    Mograph is on my wish list but I don't buy a module unless I have a job that needs it and so far I haven't had a job that I've not been able to do easily without it. Does look like fun, though. And a word about Advanced Render: Don't bother to start with - C4D turns out really nice renders straight out of the box without AR. Most people buy AR by default but it's excessive when you're just stating out. Sure, you won't be able to do things like GI or DOF but you can still turn out fantastic renders without any of that. Besides, from what I've seen, lots of people don't really use stuff like GI or DOF to great advantage - it's just that people believe they need all that stuff when what they really need is to learn to light things properly. And no, before anyone says it, GI is not a short cut to better lighting. It's a different way of lighting which requires just as much setting up as standard lighting if you're to get it right.

    Cheers

    Karl

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  • ^ I'd agree, mograph has all sorts of uses beyond making clones fly about. The displace deformer and delay effector are another couple of things that can be very useful in non-mograph situations.

    Cheers,

    Brian

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