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Freshly

make dust kick up when box hits the ground?

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  • Can anyone point me in the right direction as to how I would make dust fly up when this box hits the ground.

    I assume I would use TP but how can I get the particles to react to the box?

    I am a noob when it comes to TP.

    Any idea's?

    Please and thanks!

    example.mov

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    Guest dataflow

    try this tut (you have to register)

    http://www.black-and-white-to-color.com/ipbsfx/index.php?download=65

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  • ya that would work great the problem is the link is not working for me, shoot

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    Guest dataflow

    register first

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  • Well I am registered, have been for a while

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    Guest dataflow

    ??

    works for me

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  • maybe its because I am on a mac

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  • hmm must have been Safari tried with firefox and it worked, thanks

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    Its not just you. I just did the same thing. I tried with safari and got a garbled page. Firefox worked fine.

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    I don't know about that tutorial, but i would use the Xpresso collision node to create a polygon selection for the areas where the box touches the ground and use that selection with a TP Surface Emitter preset to emitt some dust particles.

    Cheers

    Bjorn

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  • Thanks for all of your help.

    I am pretty lost on this one, I have no experience with tp and espresso, the tut that dataflow provided would work but its not explained very well.

    Could someone possible do a quick working example, that is if its quick, lol.

    Regardless I am going to give it a go, but I have a feeling I am going to be bashing my head on the wall.

    Srek your idea sound like a simpler way, but still I would not know where to start

    Thanks again,

    Steve

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    Before I make you something, how did you do the dynamics as you don't have Mo2. Maybe post the file so I can see what you're doing so far :thumbsup:

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