Jump to content

Archived

This topic is now archived and is closed to further replies.

Freshly

make dust kick up when box hits the ground?

Recommended Posts

  • Topic Author
  • This is killin me, this DPIT seems to be very unreliable.

    Half the time I cant get the effex to actually render and when it does I can't get it to run past frame 60.

    At frame 60 the dust just stops moving.

    I have to ask the question again is this a limitation of the demo or a bug as well.

    errrrrrrrrrr

    doubledope thanks for your comments it is looking good, but I need it to render past 60 frames to make it look really good, lol

    Share this post


    Link to post
    Share on other sites

    I have no problem running sims past 60frames but I am using the full version. I don't know what version the demo is.

    If I wasn't rendering like crazy on my own machine I would offer to try it out for you at my end.

    Morph

    Share this post


    Link to post
    Share on other sites
  • Topic Author
  • Ok I rendered out the full animation with no GI and it renders fine.

    But when I render with GI the dust freezes around frame 60 or so.

    So at this point I am gonna give up on DPIT Effex and go back to my last resort Realflow.

    Share this post


    Link to post
    Share on other sites

    Render the dust without GI. GI on the dust is totally unnecessary.

    Cheers

    Karl

    Share this post


    Link to post
    Share on other sites
  • Topic Author
  • Sounds good, so I put a comp tag on the FSS generater with seen by GI off, correct?

    Share this post


    Link to post
    Share on other sites
  • Topic Author
  • Well that didn't work, can anyone explain how I would exclude the dust from GI?

    If not maybe how to render the effex on its own pass?

    I really want GI in my scene as you can see bigwink.png

    Share this post


    Link to post
    Share on other sites
    Guest
    This topic is now closed to further replies.

    • Recently Browsing   0 members

      No registered users viewing this page.

    ×
    ×
    • Create New...