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Hinoon

Zbrush export and back to C4d

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  • Hi Gang

    Can anyone here post a tut on how to export a file to zbrush do your thing and then import it back to c4d properly.

    Of all the explanations I've found it seem people have a hard time communicating something that is comprehensible.

    To let you know I know almost nothing about zbrush. I just got it and I've spent about 5 hours in it. It's not very intuitive and it will take

    a bit of time to pick it up but for now I just need a step by step to go in and out of it with a C4d file. I'll learn how to use it

    as I go. Visuals would help immensely. Typed instructions tend to be confusing sometimes. Thanks for your help.

    When I get up and going. I'll post some tuts myself.


    Hey smokey, while you'r down dare, make that two carrots.

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    Guest salvatore

    I think .obj is the best format for now. with ZBrush 4 comes GoZ and than it`s much faster.

    gree

    Salvatore

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  • thanks clay. that one seem pretty good. I'll have a closer look later this week. thanks again for the link.


    Hey smokey, while you'r down dare, make that two carrots.

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    There is a bug for go Zbrush with Mac OS version FYI


    Check out my portfolio site: http://www.sbdesigns.ca/

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    Cactus Dan posted a scriptover at CGTalk that fixes the scaling problem when the model is sent back to Cinema.

    mala


    I've learned from my mistakes and I'm sure I can repeat them exactly. MacPro3.2+10GB ram+8800GT

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